![]() Book text entries not only allow you to edit the HTML text of the book, but actually preview what the book will look like with a Morrowind paper background! Access the player journal ("JOUR") record in your save game, open the "NAME" subrecord and edit the "Text" property and voila, a custom entry in your journal!In other words it gives you the advantage of a low level editor, but packed with high level functionality to make low level editing easier. Entries that look up other records (like the class for an NPC) have a lookup (.) button. ![]() File lookups have a browse files (.) button. This editor not only allows editing, but tailors the editing to the type of subrecord and property being edited. In the Enchanted Editor you have to find the "NPC_" record, scroll down to the "ANAM" subrecord, and edit or read the data in it.TESAME, a great tool used by many modders to access at this level and clean up stuff they can't get to in the CK, also accesses at this level, but doesn't allow editing of subrecords. In CK, for instance, to get to an NPC Faction and rank you must double click that NPC and get a nice layed out form. Of course in this editor its shown in the structure it appears in in the underlying file rather than the nice bundled together on a form way it does in CK. So in a hex editor your character name in your save game looks like this (decimal): 68, 105, 101, 115, 101, 108 whereas in this editor it shows up as "Diesel". However if you put in the effort you have complete control over everything in a plugin, master or save game, rather than the limited control you have in CK.You can always edit any file in a hex editor but that doesn't interpret information for you, which the Enchanted Editor does. Its not intended for anyone who isn't willing to occassionally squint at the screen and think hard, because obviously the higher level information in CK is more meaningfully laid out. The Enchanted Editor shows you the information at this level. At a certain level, however, master files, plugins and save games have exactly the same structure. The CK hides certain information from you and doesn't do save games. Beschreibung: Morrowind Enchanted Editorby Farren HaydenThis is a modding tool designed to do things thata) you can't do in Construction Kitb) are difficult in Contruction KitIts not intended to replace but to complement the CK.
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